Our players begin their descent into MADNESS! Our story begins with the players meeting at a 'rooftop soiree' of one of the tenants. Things turn sour quickly though as an unexpected visitor arrives, with a powerful and deranged accusation.
Our players begin their descent into MADNESS! Our story begins with the players meeting at a 'rooftop soiree' of one of the tenants. Things turn sour quickly though as an unexpected visitor arrives, with a powerful and deranged accusation.
MADNESS begins to settle in as the players find themselves in a unique situation, in a unique place. Narrowly escaping dangers, they stumble upon more questions then answers – as they attempt to learn exactly 'what' is happening here.
MADNESS begins to settle in as the players find themselves in a unique situation, in a unique place. Narrowly escaping dangers, they stumble upon more questions then answers – as they attempt to learn exactly 'what' is happening here.
The Tenants find themselves back into the building, only to discover the lights have been turned off. A black door awaits - as the building continues to speak to them, but its secrets are elusive. No place is safe.
The Tenants find themselves back into the building, only to discover the lights have been turned off. A black door awaits - as the building continues to speak to them, but its secrets are elusive. No place is safe.
With a member of the party lost, the players descend into the earth below. The Cult of the Watcher is close, and the Tenants discover the MADNESS deep inside them all.
With a member of the party lost, the players descend into the earth below. The Cult of the Watcher is close, and the Tenants discover the MADNESS deep inside them all.