Πρόσθετα
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'Devs Play' Special - Doom 2/Bioshock (Part 11 - Arcadia Demade) with John Romero
Episode overview
Ημερομηνία προβολής
Φεβ 26, 2015
In this special bonus episode of Devs Play, JP LeBreton walks John Romero through a demake of the Bioshock level "Arcadia" made in the Doom 2 engine.
In this special bonus episode of Devs Play, JP LeBreton walks John Romero through a demake of the Bioshock level "Arcadia" made in the Doom 2 engine.
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Ημερομηνία προβολής
Μάϊ 08, 2015
Step into the castle, if you dare! Double Fine's senior gameplay programmer Anna Kipnis is joined by legendary designer Koji Igarashi for a playthrough of the genre classic "Castlevania: Symphony of the Night".
Step into the castle, if you dare! Double Fine's senior gameplay programmer Anna Kipnis is joined by legendary designer Koji Igarashi for a playthrough of the genre classic "Castlevania: Symphony of the Night".
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Ημερομηνία προβολής
Αυγ 10, 2017
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of interdimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of interdimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
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Ημερομηνία προβολής
Αυγ 20, 2017
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of interdimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of interdimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
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Ημερομηνία προβολής
Σεπ 05, 2017
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of interdimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of interdimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
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Ημερομηνία προβολής
Σεπ 14, 2017
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of interdimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of interdimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
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Ημερομηνία προβολής
Σεπ 26, 2017
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of inter-dimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of inter-dimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
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Ημερομηνία προβολής
Σεπ 29, 2017
This extra has no summary.
This extra has no summary.
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Ημερομηνία προβολής
Σεπ 29, 2017
It’s a special day, a day of freaking out and trying to acquire a shiny new SNES classic. What better day then to publish this special SNES themed episode of Devs Play - our web series
.. show full overview
It’s a special day, a day of freaking out and trying to acquire a shiny new SNES classic. What better day then to publish this special SNES themed episode of Devs Play - our web series in which we play classic games with their creators, and talk about how they were made.
This episode features Dylan Cuthbert of Q-Games (Pixel Junk Eden, The Tomorrow Children) chatting with us about Star Fox, for which he was the lead programmer. In this 50 minute episode we talk about the origins of the game, the challenges of making it, Nintendo design philosophies, the story of the lost vinyl soundtrack, Star Fox 2, and Miyamoto’s smoking habits.
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Ημερομηνία προβολής
Οκτ 17, 2017
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of interdimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
In this special installment of the Devs Play series we turn from the TV to the tabletop to explore the asymmetrical area control game of interdimensional horror, Cthulhu Wars, with special guest Sandy Petersen.
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Devs Play Special - Assassin's Creed: Origins - Discovery Tour with Maxime Durand
Episode overview
Ημερομηνία προβολής
Φεβ 20, 2018
Our Office Manager, Monica, takes the reigns of this episode, calling on knowledge from her former life as a student of ancient history to guide us through the game. Joining her is
.. show full overview
Our Office Manager, Monica, takes the reigns of this episode, calling on knowledge from her former life as a student of ancient history to guide us through the game. Joining her is Maxime Durand, Ubisoft’s Production Coordinator and Historical Researcher who is responsible for the historical accuracy of the series, along with Monica’s friend and former colleague Bethany Simpson Ph.D, a lecturer at UCLA who together with Monica helped to excavate Karanis, a site that is featured in the game.
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Devs Play Lost Episode - Super Mario 64 with Giles Goddard and Tim Schafer
Episode overview
Ημερομηνία προβολής
Σεπ 30, 2023
For the 27th anniversary of the seminal platformer masterpiece Super Mario 64 we've restored a "lost" entry in the Devs Play series originally recorded back in 2015 as part of the
.. show full overview
For the 27th anniversary of the seminal platformer masterpiece Super Mario 64 we've restored a "lost" entry in the Devs Play series originally recorded back in 2015 as part of the Psychonauts 2 announcement celebrations. This episode features Tim Schafer speaking with Giles Goddard, an industry pioneer in explorations of early 3D tech known best for 1080° Snowboarding, Star Fox, and the astounding X on the Game Boy.
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