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Temporada 8
Fecha de emisión
Ene 13, 2022
Action games typically borrow from RPGs and adventure games when it comes to making choices. But there are significant advantages when using the normal verbs of the games. I call these “invisible choices”.
Action games typically borrow from RPGs and adventure games when it comes to making choices. But there are significant advantages when using the normal verbs of the games. I call these “invisible choices”.
Fecha de emisión
Feb 11, 2022
I got a strange sense of déjà vu playing Deathloop, and not just because the game features a time loop…
I got a strange sense of déjà vu playing Deathloop, and not just because the game features a time loop…
Fecha de emisión
Abr 25, 2022
In this video, I’ll show you how a typical video game economy is designed - and how resources flow around the system. As we go, I’ll show you how these economic entities can be used to create interesting gameplay for the player.
In this video, I’ll show you how a typical video game economy is designed - and how resources flow around the system. As we go, I’ll show you how these economic entities can be used to create interesting gameplay for the player.
Fecha de emisión
May 12, 2022
In this episode of On the Level, I look at Hitman 3’s best level, and speak to designers Bjarne Kristiansen and Håkan Almer about how it was made.
In this episode of On the Level, I look at Hitman 3’s best level, and speak to designers Bjarne Kristiansen and Håkan Almer about how it was made.
Fecha de emisión
Jul 26, 2022
The GMTK Game Jam for 2022 was - once again! - our biggest yet. In this video, Mark runs down his 20 favourite games, from a jam where every game fit the theme “Roll of the Dice”.
The GMTK Game Jam for 2022 was - once again! - our biggest yet. In this video, Mark runs down his 20 favourite games, from a jam where every game fit the theme “Roll of the Dice”.
Fecha de emisión
Ago 04, 2022
Great video games can come from combining genres - but getting the mix right isn't easy. In this video we'll explore the three main methods for merging genres, and look at the problems - and solutions - of each approach.
Great video games can come from combining genres - but getting the mix right isn't easy. In this video we'll explore the three main methods for merging genres, and look at the problems - and solutions - of each approach.
Fecha de emisión
Oct 07, 2022
Being a game designer means being a problem solver. In this video, I share stories of how game creators overcame huge design conundrums, so you can fix your own issues when they crop up.
Being a game designer means being a problem solver. In this video, I share stories of how game creators overcame huge design conundrums, so you can fix your own issues when they crop up.
Fecha de emisión
Oct 21, 2022
GMTK's Surprising Connection to Rollerdrome
GMTK's Surprising Connection to Rollerdrome
Fecha de emisión
Nov 17, 2022
This episode has no summary.
This episode has no summary.
Fecha de emisión
Dic 07, 2022
This episode has no summary.
This episode has no summary.
8x11
Final de temporada
How Neon White Lets You Speedrun Speedrunning
Episode overview
Fecha de emisión
Dic 23, 2022
Every year, I dedicated my last video to the most innovative game of the last 12 months. This year's pick is Neon White: a game that turns you into a speedrunning superstar through its clever "Insight" system.
Every year, I dedicated my last video to the most innovative game of the last 12 months. This year's pick is Neon White: a game that turns you into a speedrunning superstar through its clever "Insight" system.
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