Masahiro Sakurai on Creating Games

Masahiro Sakurai on Creating Games

Transparency Features [Programming & Tech] (2024x40)


Air date: May 17, 2024

We implement a variety of debug features during a game's development, and today, I'd like to introduce one of our more useful tools. This may be a Programming & Tech video, but it's got some Grab Bag and even some Graphics in it as well.

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