Masahiro Sakurai on Creating Games

Masahiro Sakurai on Creating Games

Flick Input [Design Specifics] (2023x98)


Air date: Oct 10, 2023

The Nintendo 64 gave me my first chance to develop games using an analog control stick. Not only could you move the stick in any direction and tilt it to varying degrees, you could detect the speed of said tilting!

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