Behind The Code
NES Ghosts 'n Goblins, 60 fps, and Micronics' Bloated Sprite Engine (2024x7)
Air date: Dec 13, 2024
Can we run Ghosts 'N Goblins at 60 fps on the NES? Yes. How does the graphics engine work? What is wrong with these sprites? Why do they jitter? Let's go.
- Premiered: Jul 2020
- Episodes: 43
- Followers: 0