Introduction to C++: Programming Concepts and Applications

Introduction to C++: Programming Concepts and Applications

Using Classes to Build a Game Engine in C++ (1x22)


Air date: Jan 01, 2019

Use your knowledge of object-oriented programming to design a “game engine” that can be used for building multiple games. Take a top-down approach, drawing on encapsulation, hierarchical inheritance, and polymorphism to create the two-person game Othello, also known as Reversi. Discover the ease with which you can create other subclasses for additional games, such as checkers and chess.

  • Rank #
  • Premiered: Jan 2019
  • Episodes: 25
  • Followers: 0
  • Ended
  • Unknown
  • at 0