Displaced Gamers
The Bad Jump Design and 30 FPS Gravity of TMNT (NES) - Behind the Code (2022x11)
Air date: Sep 01, 2022
Breakdown of the physics-defying logic of jumping in the game. Frame rate, gravity, and special code all apply. Let's dive in.
Featured Game Genie Codes:
(Take note that I have not tested all of these with a real cartridge)
6 Frame Short Jump
(Counter 4->6)
TAOXIAGA
Increase Gravity
Per Frame: 84->116
GNNZIIGI
Short Jump Velocity Change
Inter: -3 -> -2
VYXXGESN
High Jump Velocity Change
Inter: -6 -> -8
EYKZGEXN
- Premiered: Aug 2015
- Episodes: 119
- Followers: 0