Masahiro Sakurai on Creating Games

Masahiro Sakurai on Creating Games

Giving "Weight" to Buttons [Design Specifics] (2022x19)


Air date: Sep 30, 2022

When I was a kid, I was blown away by how I could use my hands to move things around on-screen. We play games by receiving information with our eyes and ears, then sending information back with our hands—making the feel of the controls vitally important. I always try to keep this in mind when programming, designing, or setting parameters.

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