Masahiro Sakurai on Creating Games

Masahiro Sakurai on Creating Games

Clarity vs. Style [UI] (2022x18)


Air date: Sep 28, 2022

UI—short for user interface. In this category, I'll be talking about the on-screen elements of UI in games, such as menus and other display information. Clarity alone doesn't necessarily make for good UI, and today, I'll explore that concept in more detail.

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