After being beaten into a coma, Mark Hogancamp is left brain damaged and traumatized. He devises his own brand of therapy by constructing a 1/6th-scale World War II-era town in his .. show full overview
After being beaten into a coma, Mark Hogancamp is left brain damaged and traumatized. He devises his own brand of therapy by constructing a 1/6th-scale World War II-era town in his backyard and weaving complex storylines around his characters. Through Marwencol, Mark embarks on a long journey back into the real world, both physically and emotionally.
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