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DOOM Resurrected Part 2: Designing a First Impression (2x2)


Exibido em:: Dez 13, 2016

In part two of Noclip's look into the development of DOOM (2016) Danny analyzes the design of the game's opening level, and talks to Hugo Martin & Marty Stratton about the origin of the game's self-aware tone.

  • Estreou: Out 2016
  • Episódios: 138
  • Seguidores: 0
  • Em exibição
  • YouTube
  • Desconhecido