Game Maker's Toolkit

Game Maker's Toolkit

How Level Design Can Tell a Story (6x3)


Yayınlanma tarihi: Şub 28, 2020

Can a video game level tell a story? In this video I look at a bunch of examples and best practices for embedding narrative elements into the very spaces and places we visit in games. We’ll tackle environmental storytelling, evocative architecture, and contextualising player identity.

  • Derece #
  • Prömiyeri: Kas 2014
  • Bölümler: 180
  • Takipçiler: 0
  • Devam eden
  • YouTube
  • saat 12