Robot Trains

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  • : 78
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  • SBS
  • Måndag 7
  • Action Adventure Animation

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2
2x1
Emergency! Somebody help!
Episode overview
Kay, Alf, Victor, Genie, Maxie, and Gary are going on with their daily tasks enjoying a peaceful day at the Railwatch Headquarters. Then, a sudden emergency occurs! There is a report that Mikhail is speeding towards the Energy Volcano.
2x2
Yeah! Waterland Waterpark!
Episode overview
Today is the grand opening of the Water Park in WaterLand, but a shark suddenly spoils the event!
2x3
No, Kevin, Not again!
Episode overview
Mountain Land's lumber camp railer Kevin starts dreaming of becoming one of the RailWatch members after seeing Alf, a RailWatch member rescue a railer.
2x4
Leave in to her! Genie the Detective!
Episode overview
Windland's Novice Pilot's bag is gone! Without a bag, you can't collect windland energy. Detective Genie comes out to solve the difficult case.
2x5
Maxie can do it! Maxie Power!
Episode overview
Even the youngest Railwatcher Maxie has worries of her own. How come Kay, Alf, Victor, and Genie all have unique talents, but Maxie doesn't?
2x6
Oh, Victor! Mr. Romantic!
Episode overview
Victor comes across an edelweiss, which does not usually grow in sizzling hot places, in the field of Windland. Victor decides to plant the edelweiss in a pot and look after it carefully.
2x7
Let Gary's wisdom shine!
Episode overview
Gary and Dolo are once again busy playing chess with each other. The mischievous trio, Mos, Dos, and Duke get a special magnetic hat from TrainX. They come up with a daring plan to sneak into the Railwatch headquarters and steal energy balls.
2x8
Snap! Stay away from that camera!
Episode overview
The mischievous trio Mos, Dos, and Duke find an odd looking camera on the street. Dos takes a picture of Igor who was passing by. After the photo, the chronically grumpy Igor suddenly turns into a kind soul. Maybe this is a magic camera!
2x9
A day in Alf's life!
Episode overview
Alf does not know how to say no. As always, he is having a busy day helping trains and Railers all over RailWorld. However, there seem to be an unusual amount of trains looking for Alf's help today.
2x10
He is not angry! He is just Victor!
Episode overview
Railwatch Victor cares about the railers deeply, but on the surface he seems very cold. Windland railers, startled by Victor's cold words, are so scared of him. Then, a sudden gust of .. show full overview
2x11
Go, Kay, Rescue Duck!
Episode overview
Kay is afraid of water and envious of Duck, a train that can move freely on water. So, Genie makes "Storm Slider," a hover-board that enables him to run on water.
2x12
Maxie and Bug! Good friends!
Episode overview
Maxie, who is afraid of bugs, must save the fireflies Mos, Dos, and Duke captured inside the Energyball Capsule!
2x13
This is Bad! Find Becky!
Episode overview
When Selly looks away for one second, Becky suddenly disappears!
2x14
Miss you, Tony! Thank you, Genie!
Episode overview
During his mission to climb up to a high mountain and fix a weather radar, Alf gets injured. His old backpack launcher is completely broken too. Genie creates a new shiny equipment, Spider Pack, to replace it.
2x15
Run, Luca, Run!
Episode overview
Reckless railer 'Luca' is a well known troublemaker. Everyone tries to catch him, but no one can seem to keep up.
2x16
Meet Jose! The New Railwatcher!
Episode overview
A Waterland train, Jose, always puts safety first. As usual, he was holding a safty education to the Railers, but with an unexpected accident, a Railwatch badge gets stuck on Jose. The .. show full overview
2x17
The Strongest Ever, Victor's Upgrade
Episode overview
Seeing Victor work so hard with his mine excavation work, Genie develops a Wild Hammer Drill that can make his work easier.
2x18
Only Once a Year, Firework Festival
Episode overview
Today is RailWorld's yearly Firework Festival Day. Genie's firework creations of all the beautiful lands light up the night sky. However, there are someone not happy with Genie's fantastic fireworks.
2x19
A Shadow in the Dark, Train X
Episode overview
Scientist TrainX does not usually show himself. Mos, Dos, and Duke continue to fail at bringing back the Energyball, so Train X takes matters into his own hands.
2x20
Surprise! Energy combination!
Episode overview
Genie continues to fail at Energy Combination, but with her experience at the Firework Festival, she succeeds at creating the "Roasty Flamy." With the warm Roasty Flamy, Moutain railers .. show full overview
2x21
No, No Kay Cannot Come In
Episode overview
Kay accidently ruins Victor's precious edelweiss. Thinking a replacement would cool things down, Kay heads toward a dangerous cliff area in Mountainland to find one.
2x22
It Is Too Cold, Moris Is Gone
Episode overview
Moris is sick and tired of living in the freezing cold Mountainland. Then one day, when Alf visits Moutainland, he learns of the warm Sunnyland and insists on moving there.
2x23
How Scary, Operation Ghost Hunt
Episode overview
A spooky rumor about a ghost begins to spread in Railworld.
2x24
Flash Flood, Kay, Help
Episode overview
Paul, a new railer, must overcome his fear of slides in order to collect energy.
2x25
Let Me Out, Alf Is Trapped
Episode overview
Stuck in an elevator, Alf must endure Gary's recurring, old tales.
2x26
Kay vs. Duke, Who's Faster?
Episode overview
Kay and Duke battle it out for the title of fastest train in Railworld.
2x27
Oh So Shy Railer Augustine
Episode overview
When Augustine goes missing, Genie and Selly go searching for her. But Augustine isn't the only thing missing, Johnny's maracas are also nowhere to be found!
2x28
Can't Tell, Won't Tell
Episode overview
When Tom finds him self out of commission and unable to make his famous bread, Jeanne volunteers to help out. However, not everyone is so pleased with Jeanne's baking.
2x29
Emma, The Best Chef in Railworld
Episode overview
When Emma becomes ill and can't make her delicious pies, Genie invents the Almighty Oven to fill in.
2x30
Rich Loves the Compliments
Episode overview
After Rich is praised for watering Victor's flowers, he goes out of control to get more compliments!
2x31
Stop Growing, The Vitamin Attack
Episode overview
When Genie invents new growth vitamins, the evil duo Mos and Dos set out to steal it.
2x32
Good Bye, X Family
Episode overview
When Duke suggests that the troublesome trio be broken up, Mos and Dos hatch a plan to keep the group together.
2x33
Victor and Duke, The New Best Friends
Episode overview
When Alf and Maxie are caught on thin ice, the gang must resort to Duke's help to save them.
2x34
Whose Box Is This? Maxie Is On The Way
Episode overview
After Maxie disregards a mysterious package, havoc ensues in an unguarded Watchtower.
2x35
Jeannie, keep my gift.
Episode overview
This episode has no summary.
2x36
Come Play With Us, Gary
Episode overview
After Gary walks off during a camping trip, Maxie and Kay worry they've hurt his feelings.
2x37
Stop, No More Pranks
Episode overview
While the Troublesome Trio is out to steal some energyballs, Leo "the prankster" gives them trouble.
2x38
Where in the World Is Leo, the Tardy-King?
Episode overview
When Leo repeatedly oversleeps and shows up late, Genie invents a special watch to help him stay on time.
2x39
Alf Can Do It
Episode overview
After Alf hurts himself on another dangerous job, Genie decides to invent him a pair of wings.
2x40
Genie Genie, We Need You
Episode overview
After Genie temporarily loses her memory, the Troublesome Trio unveils a new device in her absence.
2x41
Woo-Hooo Fly, X Family, Fly
Episode overview
Unknowingly, the Troublesome Trio saves the day in their new hot air balloon.
2x42
Bubble Bubble, Bubble Pop
Episode overview
The Troublesome Trio is at it again, this time offering train washes to railers.
2x43
Happy New Birthday, Johnny
Episode overview
When Johnny feels upset about his birthday, the gang gets together to cheer him up.
2x44
Exciting Treasure Hunt
Episode overview
After saving Kay from drowning, the Troublesome Trio is given a "special card": one that can be used when they're in need of Kay's help.
2x45
Joseph, The Sunnyland Bookworm
Episode overview
After Joseph stirs up trouble with his reading addiction, he and Andre hatch a plan to create a mobile library.
2x46
Don't Stop Running, Waterpark Energyball Race
Episode overview
The Railwatchers use their special talents to help Eddie's team prepare for the upcoming "Energy Ball Competition".

Characters