A Pup Named Scooby-Doo

  • 9.3
  • :
  • : 30
  • : 37

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3x1
Night of the Boogey Biker
Fed up with Freddy always blaming Red Herring for each mystery, the gang orders him to try to survive with out blaming Red Herring for each crime.
3x2
Dawn of the Spooky Shuttle Scare
One of Velma's experiments is picked to be launched into space, but an astronaut ghost terrorizing the place thinks otherwise.
3x3
Wrestle Maniacs
The Gang attends the studio of CWF (Coolsville Wrestling Federation) but CWF is turning into GWF (Ghost Wrestlers Federation) when the ghost of a long dead wrestler shows up to ruin their fun.
3x4
Horror of the Haunted Hairpiece
Daphne's parents decide that its time for her to get a job. so they assign her to manage the video arcade at the Coolsville mall. Her job takes a dreadful turn when a strange hair monster terrorizes The Gang.
3x5
The Mayhem of the Moving Mollusk
The Scooby-Doo Detective Agency helps keep a monster-catching agency from going out of business as a giant snail is terrorizes Coolsville..
3x6
The Ghost of Mrs Shusham
Shaggy and Scooby-Doo are haunted by The Ghost of Mrs. Shusham, the librarian who wants an extremely overdue library book back.
3x7
Catcher on the Sly
A dog-catcher named Buster McMuttMawler tries many attempts to capture Scooby-Doo.
3x8
The Wrath of Waitro
Commander Cool and Metal Mutt try to stop an evil caterer from taking over the world through his outrageous dishes.
3x9
The Were-Doo of Doo Manor
The curse of the Were-Doo (Scooby family faints) threatens Scooby's family home.