GVMERS

GVMERS

The Tragedy of Overwatch (2024x4)


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Launched to much anticipation in May 2016, the original Overwatch took the world by storm. Its rollout as a premium title surprised even the most insightful of analysts, but Blizzard’s aggressive approach with in-game purchases quickly cleared up any confusion. To the dismay of fans, divisive monetization practices marked only the start of Overwatch’s various controversies. This is the tragedy of Overwatch.

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