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The Secrets of Skeleton and Shark AI in Sea of Thieves | AI and Games (2019x9)


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In part two of my series looking at the AI of online pirate adventure game 'Sea of Thieves', I explore the mechanisms behind the basic non-player characters in the game. First I look at the skeletons, followed by the ambient pigs, snakes and chickens and close up the episode by exploring the AI behind the sharks. All with a little help from the gameplay programmers at Rare who worked on these systems. Check out the rest of the AI of Sea of Thieves episodes: Part 1 (Mission and World Design): https://youtu.be/SCe0_ymiiSo Part 2 (Skeletons and Sharks): https://youtu.be/V3inbQfFQb8 Part 3 (Megaladons, Krakens and Skeleton Ships): https://youtu.be/mZOZyCenz1E Part 4 (Testing and QA): https://youtu.be/Bu4YV4be6IE -- This video is brought to you in conjunction with the UKIE's '30 Years of Play': celebrating the past, present and future of the UK interactive entertainment industry. Visit their website for links to interviews, videos, podcasts and events. https://30yearsofplay.uk/ -- You can read the article based on this video on the AI and Games website: http://aiandgames.com/seaofthieves2 -- AI and Games is series on research and applications of Artifical Intelligence in video games. It's is supported through and wouldn't be possible wthout the wonderful people who support it on Patreon. http://www.patreon.com/ai_and_games http://www.paypal.me/AIandGames http://www.ko-fi.com/AIandGames -- Get yourself an AI and Games t-shirt over on Teespring! https://teespring.com/stores/aiandgames You can follow AI and Games (and me) on Facebook, Twitter and Instagram: http://www.facebook.com/AIandGames http://www.twitter.com/AIandGames http://www.instagram.com/aiandgames/ http://www.twitter.com/GET_TUDA_CHOPPA -- #SeaOfThieves #30YearsOfPlay

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