War Stories

War Stories

How Amnesia: The Dark Descent Tricked Players Into Scaring Themselves (1x12)


: 16, 2019

Frictional Games' Thomas Grip, designer of Amnesia: The Dark Descent, discusses the development of one of the most frightening games ever made. Thomas talks in-depth about the game's unique sanity system, as well as how the team continually tricked players into scaring themselves.

  • : 2017
  • : 21
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  • YouTube
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