Digressing and Sidequesting
Digressing and Sidequesting
Nintendo Wii U Gameplay, Asymmetry in Game Design (1x10)
Data de estreia: Out 04, 2012
With the Nintendo Wii U ready for release, everyone is talking about Wii U gameplay. But what is asymmetry in video games? Is it just a gimmick that will make the Wii U unbalanced? This week, Ronnie looks at symmetry and balance in game design and how the Nintendo Wii U is far from the first video game console to feature this style of gameplay.
- Estreia: Dez 2011
- Episódios: 23
- Seguidores: 0
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