Digressing and Sidequesting

Digressing and Sidequesting

Nintendo Wii U Gameplay, Asymmetry in Game Design (1x10)


Data de estreia: Out 04, 2012

With the Nintendo Wii U ready for release, everyone is talking about Wii U gameplay. But what is asymmetry in video games? Is it just a gimmick that will make the Wii U unbalanced? This week, Ronnie looks at symmetry and balance in game design and how the Nintendo Wii U is far from the first video game console to feature this style of gameplay.

  • Classificação #
  • Estreia: Dez 2011
  • Episódios: 23
  • Seguidores: 0
  • Acabou
  • Desconhecido
  • Desconhecido