Game Maker's Toolkit

Game Maker's Toolkit

How Level Design Can Tell a Story (6x3)


Data de estreia: Fev 28, 2020

Can a video game level tell a story? In this video I look at a bunch of examples and best practices for embedding narrative elements into the very spaces and places we visit in games. We’ll tackle environmental storytelling, evocative architecture, and contextualising player identity.

  • Classificação #
  • Estreia: Nov 2014
  • Episódios: 180
  • Seguidores: 0
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  • YouTube
  • às 12