Game Maker's Toolkit
Why Does Celeste Feel So Good to Play? (5x13)
Data de estreia: Jul 31, 2019
Celeste is one of the most satisfying platformers released in recent memory. And a big part of that is due to the tight and responsive controls of the game’s main character: Madeline. In this video, let’s look at how designers Matt Thorson and Noel Berry made the hero of Celeste feel so good to play.
- Estreia: Nov 2014
- Episódios: 180
- Seguidores: 0