Donkey Kong Country
The Big Switch-a-Roo (2x10)
Data de estreia: Mai 05, 2000
While Cranky goes to Bluster's, Donkey Kong is left to guard the Crystal Coconut. Donkey Kong fools around with an invention of Cranky's, a mind transfering device, accidentally switching his mind with a robot Cranky had built. Klump and Krusha steal the mind transfering device. While heading back to K. Rool, Klump bumps into Candy and they get their minds switched.
- Estreia: Ago 1998
- Episódios: 40
- Seguidores: 3
- Acabou
- Fox Family
- Desconhecido