Extra Credits
Achieving Vicarity - Creating Livable Fiction (2018x32)
Data de estreia: Out 24, 2018
Guest writer Evan Hill (a level designer from Naughty Dog) talks about creating surprises--expectation gaps--in your game, and why adhering to a "lifelike" experience isn't the same as preserving the player's sense of immersion.
- Estreia: Jul 2010
- Episódios: 562
- Seguidores: 9
- A decorrer
- YouTube
- Quarta-Feira