Extra Credits
How Games Challenge Us - Empathy and Intuition in Puzzle Design (2018x25)
Data de estreia: Ago 22, 2018
How can we use empathy, intuition, and other types of design vectors to create interesting gameplay besides the most popular mechanics--which are based in reflex and logic challenges?
- Estreia: Jul 2010
- Episódios: 562
- Seguidores: 9
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- Quarta-Feira