Crash Course Artificial Intelligence
Crash Course Artificial Intelligence
AI Playing Games (1x12)
Data emisji: Lis 01, 2019
As we mentioned last episode, one of the best test spaces for building new AI systems are games. This is because games provide a great framework for an AI to learn an objective and slowly improve. In recent years, AI has made huge strides in games from beating Jeopardy! champions to crushing a five-person team in DOTA 2. Today, we’re going to walk you through creating a Tic Tac Toe bot that uses the minimax algorithm to become undefeatable and we’ll talk about evolutionary neural networks like in SethBling’s MarI/O project. Next week we’ll create our very own game and create an AI to master it!
- Premiera: Sie 2019
- Odcinki: 20
- Obserwujący: 2
- Zakończony
- YouTube
- Piątek w 15