Retro Game Mechanics Explained
Retro Game Mechanics Explained
Mirroring & Open Bus - Super Nintendo Entertainment System Features Pt. 09b (2019x9)
Data emisji: Paź 02, 2019
If the SNES has 16 megabytes of addressable memory, why can a 1 megabyte ROM chip take up over half of the space? Why can the ROM image be accessed from more than one location? It's all explained right here.
- Premiera: Paź 2016
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