Extra Credits
How Games Challenge Us - Empathy and Intuition in Puzzle Design (2018x25)
Uitzenddatum: Aug 22, 2018
How can we use empathy, intuition, and other types of design vectors to create interesting gameplay besides the most popular mechanics--which are based in reflex and logic challenges?
- in première gegaan: Jul 2010
- Afleveringen: 562
- Volgers: 9