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Stagione 1
Data di messa in onda
Dic 15, 2016
Michael Rooker begins his journey through the world of motion and performance capture specifically for video games. Sean Astin visits two premiere game design schools located at the New
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Michael Rooker begins his journey through the world of motion and performance capture specifically for video games. Sean Astin visits two premiere game design schools located at the New York Film Academy and the Los Angeles Film School. Zelda Williams ventures to Children's Hospital Los Angeles to learn how gaming is being used for pain management, rehabilitation, and therapy for child patients.
Data di messa in onda
Dic 15, 2016
Tom Arnold takes a trip through gaming's past, present, and future. Actress and YouTube celebrity Meghan "Strawburry17" Camarena, begins an epic journey into the exciting world of
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Tom Arnold takes a trip through gaming's past, present, and future. Actress and YouTube celebrity Meghan "Strawburry17" Camarena, begins an epic journey into the exciting world of esports. Michael Rooker continues his performance capture education through hands-on demos.
Data di messa in onda
Dic 15, 2016
Sean Astin journeys into the world of gaming journalism and meets with industry godfather Nolan Bushnell. Alison Haislip receives unprecedented access to Nintendo's top executives,
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Sean Astin journeys into the world of gaming journalism and meets with industry godfather Nolan Bushnell. Alison Haislip receives unprecedented access to Nintendo's top executives, including legendary creator of Super Mario, Shigeru Miyamoto. Matt Walsh sits down with doctors, psychologists, and industry experts to explore one of the most controversial topics in gaming.
Data di messa in onda
Dic 15, 2016
Meghan Camarena continues her epic esports journey. Tom Arnold dives into modern game development, exploring mega franchises Call of Duty, Tomb Raider, and Angry Birds. Zelda Williams
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Meghan Camarena continues her epic esports journey. Tom Arnold dives into modern game development, exploring mega franchises Call of Duty, Tomb Raider, and Angry Birds. Zelda Williams concludes her exploration of gaming in hospitals by discussing game play benefits with doctors.
Data di messa in onda
Dic 15, 2016
Michael Rooker wraps up his exploration of the performance capture process and gets one-on-one with industry mega-publisher, Capcom. Matt Walsh delves even deeper into the effects gaming
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Michael Rooker wraps up his exploration of the performance capture process and gets one-on-one with industry mega-publisher, Capcom. Matt Walsh delves even deeper into the effects gaming has on our brains, our behavior, and the world around us. Enter Penn Jillette, world-renowned magician, who meets with the rock star developers of the games industry to get a look at contemporary game development.
Data di messa in onda
Dic 15, 2016
Tom Arnold concludes his gaming journey by looking to the future of video games, from the still-developing streamer phenomenon to the preservation of videogame history. Penn Jillette
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Tom Arnold concludes his gaming journey by looking to the future of video games, from the still-developing streamer phenomenon to the preservation of videogame history. Penn Jillette continues his exploration of game development with three of the most influential game creators of the past decade. Meghan Camarena's epic exploration of the esports explosion comes to a close, getting the final word.
Data di messa in onda
Dic 15, 2016
Alison Haislip wraps up her journey by exploring the independent game development scene. Matt Walsh uncovers the latest science on the addictiveness of games and gets the final word in
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Alison Haislip wraps up her journey by exploring the independent game development scene. Matt Walsh uncovers the latest science on the addictiveness of games and gets the final word in game psychology. Penn Jillette discovers new insights into the future of game development and just how tightly knit the developer community really is.
Data di messa in onda
Dic 15, 2016
Go behind the scenes to discover how this unique documentary series was made, from pre-production to post. Hear from fans at industry mega-events like Comic Con, E3, and PlayStation
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Go behind the scenes to discover how this unique documentary series was made, from pre-production to post. Hear from fans at industry mega-events like Comic Con, E3, and PlayStation Experience. Watch Unlocked director Jeremy Snead's personal interviews talking games with William Shatner, Kevin Smith, and Tony Hawk.
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