Digressing and Sidequesting
Digressing and Sidequesting
Nintendo Wii U Gameplay, Asymmetry in Game Design (1x10)
Data di messa in onda: Ott 04, 2012
With the Nintendo Wii U ready for release, everyone is talking about Wii U gameplay. But what is asymmetry in video games? Is it just a gimmick that will make the Wii U unbalanced? This week, Ronnie looks at symmetry and balance in game design and how the Nintendo Wii U is far from the first video game console to feature this style of gameplay.
- Iniziato: Dic 2011
- Episodi: 23
- Followers: 0
- Terminata
- Sconosciuto
- Sconosciuto