Behind The Code
NES Ghosts 'n Goblins, 60 fps, and Micronics' Bloated Sprite Engine (2024x7)
Data di messa in onda: Dic 13, 2024
Can we run Ghosts 'N Goblins at 60 fps on the NES? Yes. How does the graphics engine work? What is wrong with these sprites? Why do they jitter? Let's go.
- Iniziato: Lug 2020
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