AI and Games

AI and Games

Building Companion AI in Far Cry Primal | AI and Games (2018x13)


Data di messa in onda: Set 05, 2018

AI and Games is a crowdfunded show and needs your support. You can help fund this series on Paypal, KoFi and Patreon (where you can get access to additional content). http://www.paypal.me/AIandGames http://www.ko-fi.com/AIandGames http://www.patreon.com/ai_and_games You can follow AI and Games (and me) on Facebook, Twitter and Instagram: http://www.facebook.com/AIandGames http://www.twitter.com/AIandGames http://www.twitter.com/GET_TUDA_CHOPPA http://www.instagram.com/aiandgames/ A written version of this video is available on Gamasutra: http://gamasutra.com/blogs/TommyThompson/20180906/325967/Primal_Instinct__Companion_AI_in_Far_Cry_Primal.php As well as the AI and Games website: https://aiandgames.com/farcryprimal/ -- Far Fry Primal introduces a new mechanic that allows players to tame wild animals and use them as weapons in their battle for Oros Valley. In this video I take a look at the history of the companion AI systems and the problems faced along the way. This video is inspired by Chris Seddon's Nucl.AI 2016 talk "Animal House: Creating Systemic Animal Companions in Far Cry Primal" -- Far Cry 4 footage used in this episode is taken from the following: Far Cry 4: Story Trailer https://www.youtube.com/watch?v=xI6uV47jKME Far Cry 4 - The Legend of Kalinag - Movie Edition https://www.youtube.com/watch?v=AQpqbKdV6JM -- Soundtrack for this episode is the following tracks from the Far Cry Primal Soundtrack by Jason Graves. - Main Theme (Extended) - The Mammoth Hunt - Prowl of the Snowblood Wolves #gamedev #AI #FarCry

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