AI and Games

AI and Games

The AI of Alien: Isolation | AI and Games (2016x4)


Data di messa in onda: Ago 15, 2016

Want to learn even more about the AI of Alien: Isolation? Check out my second video on the topic: https://www.youtube.com/watch?v=P7d5lF6U0eQ -- http://www.patreon.com/ai_and_games http://www.aiandgames.com I sneak a peek under the hood of survival horror game 'Alien: Isolation' and explore how developers Creative Assembly pulled it off. I highlight the design principles established (and broken) in the production of Alien: Isolation, as well as some of the more interesting implementation details made within the Xenomorph's layered AI system. Chapters [00:00] Introduction [02:18] Design Principles [04:57] The AI Systems [05:59] The Director [08:23] The Xenomorph [12:43] Closing -- Inspired by Andy Bray's 2016 talk "It's in the Vents: The AI of Alien Isolation" http://events.nucl.ai/track/systemic/ Opening track: "Scaring the Bejeezus Out of Your Orchestra" by TeknoAXE: http://www.youtube.com/watch?v=YF0F1fqgpPg Licensed under a Creative Commons Attribution 4.0 International License #AlienIsolation #Sega #NintendoSwitch

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