Displaced Gamers
The Bad Jump Design and 30 FPS Gravity of TMNT (NES) - Behind the Code (2022x11)
Data di messa in onda: Set 01, 2022
Breakdown of the physics-defying logic of jumping in the game. Frame rate, gravity, and special code all apply. Let's dive in.
Featured Game Genie Codes:
(Take note that I have not tested all of these with a real cartridge)
6 Frame Short Jump
(Counter 4->6)
TAOXIAGA
Increase Gravity
Per Frame: 84->116
GNNZIIGI
Short Jump Velocity Change
Inter: -3 -> -2
VYXXGESN
High Jump Velocity Change
Inter: -6 -> -8
EYKZGEXN
- Iniziato: Ago 2015
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