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Developing Hell #02: The Chaos of Patching Hades (10x4)
Data di messa in onda: Feb 21, 2019
We rejoin Supergiant Games as they struggle to deal with updating and patching their latest project; Hades. Filmed over the course of three months, this episode features raw insight into the planning, creative brainstorming, and pressures of working on a game in early access.
- Iniziato: Ott 2016
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