Extra Credits

Extra Credits

Optimal vs Fun - Designing for Different Playstyles (18x12)


Data di messa in onda: Mag 27, 2020

here's a lot of ways that you can approach a game. But what happens when the only way to have fun is to play "optimally"? What does Optimal Play even mean? And how can you best design a game to accommodate different play styles?

  • Iniziato: Lug 2010
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