Game Maker's Toolkit

Game Maker's Toolkit

Two Types of Random (6x1)


Data di messa in onda: Gen 14, 2020

From critical hits to random encounters, and from loot boxes to procedural generation, video games are stuffed to bursting with randomness. In this episode, I look at the way randomness is used in games - and why some forms are more contentious than others.

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  • Iniziato: Nov 2014
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