Game Maker's Toolkit

Game Maker's Toolkit

Why Does Celeste Feel So Good to Play? (5x13)


Data di messa in onda: Lug 31, 2019

Celeste is one of the most satisfying platformers released in recent memory. And a big part of that is due to the tight and responsive controls of the game’s main character: Madeline. In this video, let’s look at how designers Matt Thorson and Noel Berry made the hero of Celeste feel so good to play.

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  • Iniziato: Nov 2014
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