Game Maker's Toolkit

Game Maker's Toolkit

How Game Designers Protect Players From Themselves (3x18)


Data di messa in onda: Ott 10, 2017

A designer’s job often involves making sure players are experiencing the game in the most fun or interesting way. In this video, I look at examples of games that have tried to achieve this - sometimes with success, and sometimes with controversy.

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  • Iniziato: Nov 2014
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