Digital Foundry Retro
H2O! Water In Video Games - Part #1 (3x12)
Data di messa in onda: Lug 22, 2018
DF Retro returns with a two-part showcase covering the history of water rendering in games, starting from the early 90s to and ending with the last-gen consoles! In this first part, we start with a look at 16-bit 2D raster tricks on Megadrive/Genesis, Super NES, NES and Game Boy before moving into the 3D era!
- Iniziato: Mag 2016
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