Extra Credits
Achieving Vicarity - Creating Livable Fiction (2018x32)
Data di messa in onda: Ott 24, 2018
Guest writer Evan Hill (a level designer from Naughty Dog) talks about creating surprises--expectation gaps--in your game, and why adhering to a "lifelike" experience isn't the same as preserving the player's sense of immersion.
- Iniziato: Lug 2010
- Episodi: 562
- Followers: 9
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