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How Obsidian Designed The Outer Worlds' Quests (14x3)


Ημερομηνία προβολής: Απρ 16, 2020

In the third video exploring the design of The Outer Worlds, we talk to the level design and writing team about how they crafted some of the game's most complex quests & areas.

  • Πρώτη προβολή: Οκτ 2016
  • Επεισόδια: 137
  • Ακόλουθοι: 0
  • Τρέχων
  • YouTube
  • Άγνωστο