Extra Credits
Achieving Vicarity - Creating Livable Fiction (2018x32)
Ημερομηνία προβολής: Οκτ 24, 2018
Guest writer Evan Hill (a level designer from Naughty Dog) talks about creating surprises--expectation gaps--in your game, and why adhering to a "lifelike" experience isn't the same as preserving the player's sense of immersion.
- Πρώτη προβολή: Ιούλ 2010
- Επεισόδια: 562
- Ακόλουθοι: 9