Extra Credits
      Achieving Vicarity - Creating Livable Fiction (2018x32)
      
      Ημερομηνία προβολής: Οκτ 24, 2018
      Guest writer Evan Hill (a level designer from Naughty Dog) talks about creating surprises--expectation gaps--in your game, and why adhering to a "lifelike" experience isn't the same as preserving the player's sense of immersion.
     
    
      
        
        
          
            - Πρώτη προβολή: Ιούλ 2010
 
            - Επεισόδια: 562
 
            - Ακόλουθοι: 9