Behind The Code

Behind The Code

NES Sprites, OAM, and the Battle for Priority (2023x4)


Fecha de emisión: Jul 07, 2023

Let's dive into how Sprites are prioritized and limited by Object Attribute Memory (OAM) and Secondary OAM on the NES. The journey toward understanding flicker has begun.

  • Ranking #
  • Estrenada: Jul 2020
  • Episodios: 43
  • Seguidores: 0
  • Finalizado
  • Desconocido
  • a las 0