Game Maker's Toolkit

Game Maker's Toolkit

How Level Design Can Tell a Story (6x3)


Fecha de emisión: Feb 28, 2020

Can a video game level tell a story? In this video I look at a bunch of examples and best practices for embedding narrative elements into the very spaces and places we visit in games. We’ll tackle environmental storytelling, evocative architecture, and contextualising player identity.

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