Computerphile
Game Physics (in Assembler) (2016x91)
Fecha de emisión: Dic 15, 2016
Just how do you turn basic number crunching into a physics system for gaming? Video Games programmer Matt Phillips explains.
- Estrenada: May 2013
- Episodios: 852
- Seguidores: 0
- En emisión
- YouTube
- a las 8