Extra Credits
How Games Challenge Us - Empathy and Intuition in Puzzle Design (2018x25)
Udgivelsesdato: Aug 22, 2018
How can we use empathy, intuition, and other types of design vectors to create interesting gameplay besides the most popular mechanics--which are based in reflex and logic challenges?
- Premieret: Jul 2010
- Afsnit: 562
- Følgere: 9