• Premiered: Mar 2002
  • Episodes: 35
  • Followers: 82
  • Ended
  • Showtime
  • Friday at 22
  • Action Adventure Drama Science-fiction

Seasons:

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Season 2
2x1
Letters from the Other Side (1)
Episode overview
Air date
Oct 10, 2003
Yet more questions and few answers, Mister Smith is here yet he is not. Kurdy is scared yet fearless, Jeremiah is weak yet strong. we see a father and son reunited only to be thrust apart. we learn more about Valhala Sector and their evil plans.
2x2
Letters from the Other Side (2)
Episode overview
Air date
Oct 17, 2003
While held captive at Valhalla Sector he briefly meets the military people there and is introduced to the president and Jeremiah asks "President of What".
2x3
Strange Attractors
Episode overview
Air date
Oct 24, 2003
Kurdy is still not speaking to Jeremiah. Marcus sends Jeremiah and Libby(since she is the only one who knows the people there) to a camp where the members of the St. Louis gathering. .. show full overview
2x4
Deus Ex Machina
Episode overview
Air date
Oct 31, 2003
Markus convenes a meeting at Thunder Mountain in attempt to finally form the Alliance. Some members have yet to arrive and Kurdy, now officially broken from his partnership with .. show full overview
2x5
Rites of Passage
Episode overview
Air date
Oct 31, 2003
Jeremiah prepares for an awkward reunion with his father, Devon. Libby gives Jeremiah a letter from his father written years ago. In it he explains what happened the day he and his wife disappeared.
2x6
The Mysterious Mister Smith
Episode overview
Air date
Nov 07, 2003
While Kurdy tries to unravel the mysteries that surround Mister Smith, Jeremiah has a "High Noon" encounter with the citizens of Milhaven when some of Daniel's disciples storm into town.
2x7
Voices in the Dark
Episode overview
Air date
Nov 07, 2003
Adam comes to Milhaven to kill Jeremiah and nearly succeeds, sending Jeremiah, Kurdy and Mister Smith on a dangerous mission into one of Daniel's strongholds.
2x8
Crossing Jordan
Episode overview
Air date
Sep 03, 2004
Thunder Mountain is bringing new towns into the Alliance, drawing Daniel's attention and bringing Mister Smith a vision too awful to contemplate.
2x9
Running on Empty
Episode overview
Air date
Sep 03, 2004
Wanting to savor his dish of vengeance while it's hot, Jeremiah joins Markus and Kurdy in a sting to smoke out Daniel's raiders. In Milhaven, Mister Smith gives Erin a disquieting message from God.
2x10
The Question
Episode overview
Air date
Sep 10, 2004
God tells Smith that he, Kurdy, Jeremiah, and Marcus will each be granted one miracle if they turn up at the appointed place at the appointed time. Smith is confident of a miracle but .. show full overview
2x11
The Past Is Prologue
Episode overview
Air date
Sep 10, 2004
Was the past the best of times or the worst of times? It depends on whose past. Kurdy has to trust Lee when he returns to a town and a load of trouble he left behind while Jeremiah is .. show full overview
2x12
The Face in the Mirror
Episode overview
Air date
Sep 17, 2004
Big Death survivor Frederick Monash knows something important and Devon, it seems, knows him. Thunder Mountain wants to find Monash before Daniel's forces can kill him and Jeremiah wants to know if he can ever really trust his own father.
2x13
State of the Union
Episode overview
Air date
Sep 17, 2004
Jeremiah joins Kurdy and Mister Smith on what should be a simple job to deliver radios to nearby towns. It is not; Daniel's forces have plans for those radios and towns that could bring disaster to the Alliance.
2x14
Interregnum (1)
Episode overview
Air date
Sep 24, 2004
Mister Smith shows Jeremiah and Kurdy a refuge for children who will need protection if war comes, which seems inevitable as Daniel's forces surround Thunder Mountain. The key to victory may lie in the revelation of secrets. (Part 1 of 2)
2x15 Show finale
Interregnum (2)
Episode overview
Air date
Sep 24, 2004
A painful truth sets Jeremiah's course while Sims prepares to attack the Alliance. Markus and Kurdy must combat enemy forces outside and within Thunder Mountain itself to protect a future worth living in. (Part 2 of 2)

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